OOC: Radients Vineyard.

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hackle
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Re: OOC: Radients Vineyard.

Post by hackle »

When did they go INSIDE?? wasn't everyone outside including hackle bonnie & jake?
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Re: OOC: Radients Vineyard.

Post by Hotep the psychic »

Im currently lost. Horuz i put at her store in town
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Buster
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Re: OOC: Radients Vineyard.

Post by Buster »

No, Bonnie is inside the fire department holding the door open for Jake. She was never outside, she just went to the door when she predicted (she knows basic Divination, remember?) someone else would get to it. Which was done right after the post that showed Jake just outside the station.
Most important thing I've learned from D&D?
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Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

So they're now headed in. Yay!
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Re: OOC: Radients Vineyard.

Post by hackle »

I'm just saying it was never established they actually went, inside. So I assumed they were out side
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rodgil
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Re: OOC: Radients Vineyard.

Post by rodgil »

*uses horrible english accent* "Quite." but in seriousness i went along for the same reasons i seen, others while at the mansion like always stated rather they went into a building
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Re: OOC: Radients Vineyard.

Post by Buster »

just FYI, i'm currently working as a cook in a pizza place, and Fri/Sat/Sun are my longest busiest shifts. so, sorry for disapearing the last three days, that's probably going to be a thing for the forseable future.
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Deske
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Re: OOC: Radients Vineyard.

Post by Deske »

Buster wrote:just FYI, i'm currently working as a cook in a pizza place, and Fri/Sat/Sun are my longest busiest shifts. so, sorry for disapearing the last three days, that's probably going to be a thing for the forseable future.
Don't worry, I take reparations for my horrible emotional trauma, in the form of a hand tossed, light sauce, extra pepperoni, extra bacon medium pizza.
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Buster
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Re: OOC: Radients Vineyard.

Post by Buster »

uh... that's not something I can send over the Internet...
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

Can't you DHL it?

Oh, I replied. Jake's awed...
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Re: OOC: Radients Vineyard.

Post by Buster »

crystal what now? did i miss a post somewhere?

Seriously, I'm not replying till I get an explanation of what's going on here. And don't say nothing, carrying substances one needs to keep track of implies a level of premeditation. but premeditation of what exactly?
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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rodgil
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Re: OOC: Radients Vineyard.

Post by rodgil »

crystal vials you know like a test tube if you search crystal vials it's what basically shows up
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hackle
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Re: OOC: Radients Vineyard.

Post by hackle »

yea.. grammar error on my part
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Buster
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Re: OOC: Radients Vineyard.

Post by Buster »

You know full well the wonky grammar was not what I was asking about.
:x
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Deske
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Re: OOC: Radients Vineyard.

Post by Deske »

Nah I think he's just adding stuff in. Lots of people do it. I would spend every post describing specifically what Rig has on him at any give time. But to be perfectly honest, I would trust a kitsune exactly 0% with a blood vial. Stuffs probably contaminated.
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hackle
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Re: OOC: Radients Vineyard.

Post by hackle »

You know full well the wonky grammar was not what I was asking about.
Then your mind went to a dirty place not my fault :P
Social media, is just as much of a curse, as it is a blessing, & our government doesn't like being filmed so keep filming
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Deske
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Re: OOC: Radients Vineyard.

Post by Deske »

hackle wrote:
You know full well the wonky grammar was not what I was asking about.
Then your mind went to a dirty place not my fault :P
But...but... there's no dirty connotations that Busters hinting at unless they're crazy vague or obscure... Hackle just randomly has vials of blood. That's a little weird, considering the fact that he had to get them from somewhere. Somehow I don't think a forest dweller has access to sterile needles with which to draw blood.
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Re: OOC: Radients Vineyard.

Post by hackle »

She's clutching a barn owl feather that looks like it was ripped out of it's owner, and her coat has a few damp red patches
~Sat Jul 16, 2016 7:07 pm~Buster
blood swirling softly in the clear water from the chinchilla's matted fur, no longer gross looking,
~BusterMon Jul 18, 2016 3:35 pm~Hackle
Thats how
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Re: OOC: Radients Vineyard.

Post by hypernovatic »

May I have a recap of what's going on?
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Re: OOC: Radients Vineyard.

Post by Deske »

We've started a new day, that's pretty much it. Sandy Dog, Amanda, Kaylee and her owner are at the pound to go pick up Socks. Rig, Sandy Chinchilla and Noah are with Sandy's owner Jack building a dog house for Sandy Dog. Horus is at the shop playing with potions.
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Re: OOC: Radients Vineyard.

Post by hackle »

Bonnie, jake, rodgil, & hackle are in the firehouse equipment room, looking at stuff
Last edited by hackle on Tue Sep 06, 2016 6:13 pm, edited 1 time in total.
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Re: OOC: Radients Vineyard.

Post by Mickey »

Yensid and Retlaw are minding their own business while walking down the street.
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Re: OOC: Radients Vineyard.

Post by Buster »

hackle wrote:sandy the K-9, jake rodgil & hackle are in the firehouse basement I think, looking at left over stuff
No, bonnie is showing the others around the firehall, not Sandy.
Also, neither Sandy is in the local K-9 unit, unless you just meant 'dog' in which case it should be spelled Canine. and the fire hall doesn't have a basement, you're on the main floor in the equipment room. which is in behind the offices, off to the side of the main garage, in between it and the training room. Kinda a high-traffic part of the building so it's designed to be accessible from everywhere else.

For that matter, almost everything is on the main floor. The upper floor is largely unused, with what is being mainly storage since most of the ways up and down were either taken out or blocked during the last renovation.
Most important thing I've learned from D&D?
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Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Re: OOC: Radients Vineyard.

Post by hackle »

Thank you for clearing that up
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Re: OOC: Radients Vineyard.

Post by Deske »

Hackle, neither Sandy is with you...
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Re: OOC: Radients Vineyard.

Post by hackle »

I type faster then I think sometimes >~<
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Re: OOC: Radients Vineyard.

Post by Buster »

Avatar change is technicaly relivant to this thread.

HIEVERYONE!
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

Buster wrote:Avatar change is technicaly relivant to this thread.

HIEVERYONE!
Kewl! Hey, Sandy, I's Leslie!
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Re: OOC: Radients Vineyard.

Post by Buster »

...YoureNotGoingToChaseMeAroundTheRoomLikeButterscotchDidAreYou?
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

Nopenopenope... Well, maybe. But probubly not catch yew.
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Re: OOC: Radients Vineyard.

Post by Buster »

hmmm... do we actually know what socks looks like?

names like 'socks' or 'mittens' are usually given to cats with a different color on their paws, but beyond that, I cant actually think of anything that would hint at an appearance showing up in the RP...
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

HEes a tuxedo cat, which is generally seen as a predominantly black furred black and white cat with a white chest. And, in this case, white paws too.
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Re: OOC: Radients Vineyard.

Post by Buster »

ah, okay.
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Re: OOC: Radients Vineyard.

Post by Hlaoroo »

^ What Welshie said. I'll put up a character sheet for him as soon as I get time to make it.
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Re: OOC: Radients Vineyard.

Post by Buster »

Hackle's been idle for over two weeks and isn't answering PMs...

Anybody know if things are alright on his end?

------

EDIT: I'm not sure I can keep this up, on one side at least. The dynamic between Sandy and Noah feels all wrong. Among other problems, I'm having a hard time believing that the cat who's perfectly calm about his life being upside down, and the cat that had multiple anxiety attacks 'yesterday' are the same character. He's acting more like a mini-Rig.

That side is on hold till playing sandy stops feeling like a chore. Sorry Deske.
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Re: OOC: Radients Vineyard.

Post by Deske »

Don't apologize. I don't remember if I warned everyone or just Lego that I have no creativity and thus it effects how I can handle two very different characters. I don't really know what you want from him, be it instantaneous meltdown or a slow spiral, but I can try. I think I'll take option two and see where it takes me. I don't know. I don't want to push anyone away from this RP just because of my bad acting. I'm just really really bad at not being calm and or logical. I don't even know how to start without it sounding forced.
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Re: OOC: Radients Vineyard.

Post by hypernovatic »

Can I have a recap?
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

Jake's getting a tour of the Fire Station from Bonnie (Hackle has 'frozen' as the player's vanished.

Amanda's human has adopted Socks from the pound and they're at the pet shop with Sandy dog, Kaylee and Holly (who's invisible as they'e trying not to let on that they have powers)

Noah, Rig and Sandy Chinchilla are building Sandy Dog a doghouse for his personal use.

Others? Not a clue.
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Re: OOC: Radients Vineyard.

Post by Buster »

last i checked, Horus was at the store, and the Disney duo were wandering around town, but both had gone idle due to lack of people to interact with. that was i think two to three months ago IRL though, so their players (Mickey, hotep) could be idle as well, best to ask them.
Most important thing I've learned from D&D?
No matter how tempting it may be, as a DM I can't both present a problem and solve it.
Every time a DMPC or NPC fixes something a payer couldn't i'm diminishing and undermining that player's contribution.
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Re: OOC: Radients Vineyard.

Post by Welsh Halfwit »

Active players are mostly waiting on our pressured Quoll friend.
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Kilo - 2-8-3-9-10-2-5
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Leslie – 4-6-4-5-6-9-7
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David Campbell - 7 – 8 – 9 – 5 – 4 – 4 – 6
Corp Davidstow 6 - 6 - 7 - 3 - 6 - 6 - 5 (reactions 7 Combat 9)
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