Pistols at dawn, sir =3Alex wrote:I love you, guys.
Btw, I'm Max' biggest fan. Period.
Housepets! Information Thread
Re: Housepets! Information Thread
3 words - Liquid Metal Fur
![Image](http://orig12.deviantart.net/6fb9/f/2015/161/6/c/tails_of_babylon_max_userbar_by_d_rock92-d8wrwcj.png)
![Image](http://orig12.deviantart.net/6fb9/f/2015/161/6/c/tails_of_babylon_max_userbar_by_d_rock92-d8wrwcj.png)
Re: Housepets! Information Thread
Thaaaaaaaaaannk Yooooooooou!Sinder wrote:You wuss.Buckdida wrote:Sinder blah blah blah
*edit*
And since Sinder is being a funny man, this is the comic he originally attached. (for reference)
Last edited by Buckdida on Thu Sep 03, 2009 11:36 pm, edited 1 time in total.
Retired RP Character List (Sorry guys)
Richardson Valley: Venison and Ochen
Brookshire Meadows: Trinket
Oasis Towers: Jaxeh and Klack
Richardson Valley: Venison and Ochen
Brookshire Meadows: Trinket
Oasis Towers: Jaxeh and Klack
Re: Housepets! Information Thread
So, anyway, how do you guys pronounce Fido? Please tell me it's Fead-o, not Fide-o.
- Anonymous_Pyro
- Posts: 240
- Joined: Thu Jan 15, 2009 3:49 pm
- Location: Internet
Re: Housepets! Information Thread
It is pronounced Fie-doh. Sorry, Alex.Alex wrote:So, anyway, how do you guys pronounce Fido? Please tell me it's Fead-o, not Fide-o.
Re: Housepets! Information Thread
It would actually be amazing if it were feedoh.
I was going to make a joke but then I did.
Re: Housepets! Information Thread
Woo-Who! I got another (couple) of updates kicked out! Check the last two entries in the changelog. This thing is well overdue for a bump.
...*sigh* I suppose it can't hurt to ask. Formally requesting a sticky please Rick!
EDIT: Oh hey, wow. I actually got the sticky. Thanks Rick!
...*sigh* I suppose it can't hurt to ask. Formally requesting a sticky please Rick!
EDIT: Oh hey, wow. I actually got the sticky. Thanks Rick!
Retired RP Character List (Sorry guys)
Richardson Valley: Venison and Ochen
Brookshire Meadows: Trinket
Oasis Towers: Jaxeh and Klack
Richardson Valley: Venison and Ochen
Brookshire Meadows: Trinket
Oasis Towers: Jaxeh and Klack
Re: Housepets! Information Thread
I've found some more of Rick's edited art (for the "Edit fanart" section):
http://www.freeimagehosting.net/uploads/fc88e7a7ff.png
http://www.freeimagehosting.net/uploads/9388a63027.png
http://i568.photobucket.com/albums/ss12 ... dit1-1.jpg
http://i568.photobucket.com/albums/ss12 ... x/Alex.jpg
http://i12.photobucket.com/albums/a216/ ... FanBan.png
http://www.freeimagehosting.net/uploads/fc88e7a7ff.png
http://www.freeimagehosting.net/uploads/9388a63027.png
http://i568.photobucket.com/albums/ss12 ... dit1-1.jpg
http://i568.photobucket.com/albums/ss12 ... x/Alex.jpg
http://i12.photobucket.com/albums/a216/ ... FanBan.png
Re: Housepets! Information Thread
so what happened to the cool little irrelevant details, huh? |<
including the fact that i have been quoted in signatures the most times out of anyone at this point
including the fact that i have been quoted in signatures the most times out of anyone at this point
I was going to make a joke but then I did.
Re: Housepets! Information Thread
I'm sorry, but it looks horrible (the alias) to me. I don't think that using paintbrush to recolor a picture is the best way, although many people recolor them this way. It's certainly better to decompose the original picture into several parts, for example black and white (but only black lines with white areas, not gray areas) and several color areas, which can be changed (HSV) independently to the others and merge them back into one picture using some kind of blend method.Alex wrote:...
http://i568.photobucket.com/albums/ss12 ... x/Alex.jpg
This way, only colors are changed, nothing else. To decompose the picture, you can use various filters, which extract various channels or allow advanced desaturation. Of course, you'll probably need to divide the picture into several parts, and process them with these filters with different settings and then merge back, but filling colored areas with paintbrush with white color is not the optimal way, as you also delete part of the black lines, resulting in the alias, or just weird looking lines, if you used paintbrush with antialiasing (which of course, requires some more advanced editor than mspaint.exe and similar) and most importantly (horribly), some remaining pixels with the previous color.
Also, the JPG format is not much suitable for this kind of graphics. JPG was designed mainly for encoding photos, which are divided into 8x8px blocks and each one of them (each color channel is encoded individualy) is assigned one mathematical pattern, which, more or less, resembles the original block. This of course, causes some information to be lost (that's why it's called a lossy format/compression), usually loosing some smaller details, but in photos with many transitions, it's almost unnoticeable (if you don't use very high level of compression/low quality). However, this pattern is not designed to encode large solid color areas and sharp transitions, which usually results in not very good looking artifacts and creating a lot of differently colored areas (not totally different, but just slightly) from a color area with one color, especially around areas with different colors (you can notice it in that picture around the lines) and that looks quite ugly.
For encoding these types of pictures, it's better to use lossless format, like PNG (GIF is also possible, but today it's quite deprecated, since it's only 8b, thus supporting only 256 colors in one frame (you can, however, use special trick, involving dividing picture into several layers, each with different pallet and in each frame encode a part with 256 colors, in the next frame another part, but with different 256 colors and so on and set rendering to overlay - do not clear previous frame. Also you may use some non-standard implementation, but this will most likely cause compatibility problems ), which may be for some images ok, but PNG is more modern and may also have better compression ratio, support for 16,7 milions of color (24b) and dedicated alpha channel (32b), not just a transparent color like the aforementioned GIF). Since they contain a lot of repeating information (large single-color areas), lossless algorithm is the best for them, having good compression ratio and preserving all information from the original picture.
Anyway, I took the job of dividing that picture into multiple parts and created following file. It's a .PDN file, created in opensource Paint.Net image editor, but you can probably open it in other editors with support for this file format. You can find there several layers. One for the black and white decolored picture and 4 color areas (extracted from the original picture, not created manually, although I manually fixed some little details, but only a few pixels (if I forgot to fix something, I'm sorry, I must've overlooked), not the whole areas), using multiply blending mode (+original picture for comparison, which is hidden by default). All you need to to, is to adjust hue/saturation/value of each one of the color areas (It's also possible to use paint bucket, but I don't recommend that, as you may not alter all pixels properly, HSV (and other color-only manipulating functions) is the safe method) and you can create virtually any fur/eye/collar color, quickly and easily, without alias and other paintbrush side effects. Of course, you need to add other details (tag (I removed the fish tag for this purpose by the way), bite-mark for Max and so on) by yourself. If you do so, please, use anti-aliasing tools. Looking at some pictures edited by paintbrush is like "(sharp) wire into the eye", like we say (at least) in my country. I also included a PNG file with two layers (lines + merged color areas + result) and sample of recoloring (Grape > Max (without bell, bite-mark etc.)).
Grape PDN file for easy recoloring (you may recolor it yourself any way you want, just by shifting HSV values)
Two layers + sample result (PNG)
Sample file (Grape > Max) (PNG)
EDIT: Now I'm thinking, another method could be using some special algorithm (application, picture processing script...) to convert that bitmap picture into a vector image and just simply alter the color of the generated shapes. You can of course, create that vector image by hand, using bitmap picture as a source, but I think that conversion algorithm may be better. Those applications aren't usually free, but you can always create something by yourself, but that's not going to be so easy. Maybe if you process all pixels, isolating the contrasting/dark ones, creating an array of significant points and than using it to construct lines and export into SVG (which is basically XML plain-text document, so there's not special need for binary format)...?
Re: Housepets! Information Thread
Wow tails, that was amazing. I might have to try it like that from now on. I always converted mine to black and white using a threshold tool and manually had to fix the whole image until the lines looked right, then color it with a paint tool, (And a lot of other stuff like the bite mark) but like you said earlier this is not the best way to recolor.
Last edited by Dylan on Mon Oct 12, 2009 4:54 pm, edited 1 time in total.
![Image](http://img96.imageshack.us/img96/4159/sig7copy.png)
Make Pasta not war.
Re: Housepets! Information Thread
Wow, thanks Tails. That's awesome, really. I'd redo the picture now, but I'm too lazy >_>
Re: Housepets! Information Thread
Too lazy shifting one or three sliders?
However, I don't think it's awesome, I only applied several filters to already created picture, I think that person who created it in first place is awesome
Anyway, these color layers don't have to be a solid color, it's possible to place virtually anything - a gradient, special effect or bitmap picture. However, you need to tune them carefully, so it won't look weird and confusing.
Here's a sample how it may look, but I think that first two samples are weird (especially the second one, I just tried flame effect, to find out how it will look): Grape variations
![Smile :)](./images/smilies/icon_e_smile.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Anyway, these color layers don't have to be a solid color, it's possible to place virtually anything - a gradient, special effect or bitmap picture. However, you need to tune them carefully, so it won't look weird and confusing.
Here's a sample how it may look, but I think that first two samples are weird (especially the second one, I just tried flame effect, to find out how it will look): Grape variations
Re: Housepets! Information Thread
Thanks, but PM's work better. *coughinfirstpartofOPcough* that way the thread is a bit less messy.Alex wrote:I've found some more of Rick's edited art (for the "Edit fanart" section):
Links
But, uh, thanks for pointing out what I missed. I remember that I was trying to add Dessension's edit comics at one point, but freeimagehosting.com was being a refuse-to-load piece of crap and ARGH
Also: Tails, really cool. Second one especially.
EDIT: Kicked out an update, 10/12/09. Check the changelog.
Last edited by Buckdida on Mon Oct 12, 2009 5:10 pm, edited 1 time in total.
Retired RP Character List (Sorry guys)
Richardson Valley: Venison and Ochen
Brookshire Meadows: Trinket
Oasis Towers: Jaxeh and Klack
Richardson Valley: Venison and Ochen
Brookshire Meadows: Trinket
Oasis Towers: Jaxeh and Klack
Re: Housepets! Information Thread
No, Grape just prepared herself for the Halloween
Anyway, as I said, it's only a example and the worst looking by my opinion.
(by the way, where would Peanut get some acid? And why acid? I will probably say some color spray or something).
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
(by the way, where would Peanut get some acid? And why acid? I will probably say some color spray or something).
Re: Housepets! Information Thread
Nice info, Tails =)
I honestly been using Paint.net, but only for awhile now. no time to get indepth with it. might try it again!
I honestly been using Paint.net, but only for awhile now. no time to get indepth with it. might try it again!
3 words - Liquid Metal Fur
![Image](http://orig12.deviantart.net/6fb9/f/2015/161/6/c/tails_of_babylon_max_userbar_by_d_rock92-d8wrwcj.png)
![Image](http://orig12.deviantart.net/6fb9/f/2015/161/6/c/tails_of_babylon_max_userbar_by_d_rock92-d8wrwcj.png)
Re: Housepets! Information Thread
http://cs.wikipedia.org/wiki/Diethylami ... rgov%C3%A9Sinder wrote:this acid
Same page in Czech.
I was going to make a joke but then I did.
Re: Housepets! Information Thread
By the way, Buck, I noticed you added my "Miles is STRONG" picture. Could you remove it? It sucks and was done in MS Paint (result of extreme boredom).
EDIT:
Tails, I have a question: Just how do you get a black and white picture? I mean, a picture of the lines only, without the colors? I've no idea how to do it >.<
EDIT:
Tails, I have a question: Just how do you get a black and white picture? I mean, a picture of the lines only, without the colors? I've no idea how to do it >.<
Re: Housepets! Information Thread
Alex:
Lines are black, while other areas are not. Knowing this and understanding the RGB color space, you can easily remove all color areas. While black has RGB code rgb(0,0,0) (or #000000) and gray shades (lines in that picture are not only black, but they fade, so they look smooth, without alias (sharp ugly edges) ) have for example rgb(128,128,128) (or #707070) code (any gray shade always has value from 0-255 (in 8 bit color depth for one channel - 24 b without alfa channel) (0 = black, 255 = white), but all three channels have the same value), while colors (meaning other than white-gray-black) always have at least one channel with different value (rgb(255,255,0) for yellow, rgb(170,134,190) for Grape's fur etc). Using this, you can easily surpass all pixels with not equal values in all three color channels, leaving only those with equal values in their channels - black/gray lines. Equal channel values is what distinguishes those lines from other color areas and once you can distinguish them some how, you can also extract them.
I used for this a Advanced Desaturate effect (which is not supplied with Paint.Net by default (at least I think, I have it installed for a very long time (although this was first time I ever used this particular effect for something), so I don't remember if I added it manually, or if it was built-in), but you can find it on the Paint.Net's forum for free, together with many other useful plugins, often collected in plugin packs. They expand Paint.Net functionality quite significantly), because it allowed me to control value of each one of the RGB channels in the resulting picture.
I also used (however for the original picture, not the black-lines one!) Extract Channel function to extract color areas (I used Hue channel, which provided most distinct areas useful for further processing), divided them into layers, posterized to single color and fixed small details and then colored them (using HSV tool! not paint bucket) for the final picture.
Anyway, I already added Paint.Net .PDN file to the first post, so you can open it and just adjust color of the color areas and save resulting picture. But you probably want to process different picture with this method, don't you?
Sinder: I see. I didn't know that "acid" could mean psychedelic drug (thus wondering why acid, I thought that Peanut dropped (spilled) acid at Grape, which caused her fur to change color somehow and that sounds quite weird to me, so again the wondering).
Ebly: I think that I know English enough to read the first article, so I don't really need Czech one, which I could easily find myself anyway![Smile :-)](./images/smilies/icon_e_smile.gif)
Lines are black, while other areas are not. Knowing this and understanding the RGB color space, you can easily remove all color areas. While black has RGB code rgb(0,0,0) (or #000000) and gray shades (lines in that picture are not only black, but they fade, so they look smooth, without alias (sharp ugly edges) ) have for example rgb(128,128,128) (or #707070) code (any gray shade always has value from 0-255 (in 8 bit color depth for one channel - 24 b without alfa channel) (0 = black, 255 = white), but all three channels have the same value), while colors (meaning other than white-gray-black) always have at least one channel with different value (rgb(255,255,0) for yellow, rgb(170,134,190) for Grape's fur etc). Using this, you can easily surpass all pixels with not equal values in all three color channels, leaving only those with equal values in their channels - black/gray lines. Equal channel values is what distinguishes those lines from other color areas and once you can distinguish them some how, you can also extract them.
I used for this a Advanced Desaturate effect (which is not supplied with Paint.Net by default (at least I think, I have it installed for a very long time (although this was first time I ever used this particular effect for something), so I don't remember if I added it manually, or if it was built-in), but you can find it on the Paint.Net's forum for free, together with many other useful plugins, often collected in plugin packs. They expand Paint.Net functionality quite significantly), because it allowed me to control value of each one of the RGB channels in the resulting picture.
I also used (however for the original picture, not the black-lines one!) Extract Channel function to extract color areas (I used Hue channel, which provided most distinct areas useful for further processing), divided them into layers, posterized to single color and fixed small details and then colored them (using HSV tool! not paint bucket) for the final picture.
Anyway, I already added Paint.Net .PDN file to the first post, so you can open it and just adjust color of the color areas and save resulting picture. But you probably want to process different picture with this method, don't you?
Sinder: I see. I didn't know that "acid" could mean psychedelic drug (thus wondering why acid, I thought that Peanut dropped (spilled) acid at Grape, which caused her fur to change color somehow and that sounds quite weird to me, so again the wondering).
Ebly: I think that I know English enough to read the first article, so I don't really need Czech one, which I could easily find myself anyway
![Smile :-)](./images/smilies/icon_e_smile.gif)
Re: Housepets! Information Thread
Done and done.Alex wrote:By the way, Buck, I noticed you added my "Miles is STRONG" picture. Could you remove it? It sucks and was done in MS Paint (result of extreme boredom).
Retired RP Character List (Sorry guys)
Richardson Valley: Venison and Ochen
Brookshire Meadows: Trinket
Oasis Towers: Jaxeh and Klack
Richardson Valley: Venison and Ochen
Brookshire Meadows: Trinket
Oasis Towers: Jaxeh and Klack
Re: Housepets! Information Thread
From your typing, I also thought you'd know English well enough to read the first article as well, but it was more me taking just-in-case measures and hoping it would be seen as nice rather than patronizing. :'DTails++ wrote:Ebly: I think that I know English enough to read the first article, so I don't really need Czech one, which I could easily find myself anyway
I was going to make a joke but then I did.
- Teh Brawler
- Posts: 5133
- Joined: Fri Aug 14, 2009 1:26 pm
- Location: Someplace with Internet access
- Contact:
Re: Housepets! Information Thread
Hey, Rick, if it's at all possible, would there be any way you could put a link back to the main website on the forum?
DOH HO HO WELL THEN
Re: Housepets! Information Thread
Why not just click your bookmark? You DON'T have a Housepets! bookmark?! You.... you've disappointed me....Teh Brawler wrote:Hey, Rick, if it's at all possible, would there be any way you could put a link back to the main website on the forum?
- Teh Brawler
- Posts: 5133
- Joined: Fri Aug 14, 2009 1:26 pm
- Location: Someplace with Internet access
- Contact:
Re: Housepets! Information Thread
Lies, I do! But for those unfortunate souls who don't, I"m trying to be a help!
DOH HO HO WELL THEN
Re: Housepets! Information Thread
Why don't just go to the homepage? You don't have Housepets as homepage? You've disappointed me.Alex wrote:Why not just click your bookmark? You DON'T have a Housepets! bookmark?! You.... you've disappointed me....
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- Teh Brawler
- Posts: 5133
- Joined: Fri Aug 14, 2009 1:26 pm
- Location: Someplace with Internet access
- Contact:
Re: Housepets! Information Thread
Alternative: delete /forums/blahblahblah at the end of the URL.
Why not just do that? You DON'T have /forums/ at the end of your URL!? You... you've disappointed me....
Why not just do that? You DON'T have /forums/ at the end of your URL!? You... you've disappointed me....
I was going to make a joke but then I did.
Re: Housepets! Information Thread
I HAVE MEMORIZED THE IP ADDRESS OF HOUSEPETSCOMIC.COM AND CAN TYPE IT WITH MY MIND
EVERYTHING ELSE IS FOR LITTLE BABIES
edit: IN BINARY
EVERYTHING ELSE IS FOR LITTLE BABIES
edit: IN BINARY
Re: Housepets! Information Thread
ohNoelL wrote:I HAVE MEMORIZED THE IP ADDRESS OF HOUSEPETSCOMIC.COM AND CAN TYPE IT WITH MY MIND
EVERYTHING ELSE IS FOR LITTLE BABIES
edit: IN BINARY
well
that's pretty okay i guess i mean it's not my cup of tea but you know, i respect your differences and stuff.
I was going to make a joke but then I did.
Re: Housepets! Information Thread
Hey thanks manEbly wrote:ohNoelL wrote:I HAVE MEMORIZED THE IP ADDRESS OF HOUSEPETSCOMIC.COM AND CAN TYPE IT WITH MY MIND
EVERYTHING ELSE IS FOR LITTLE BABIES
edit: IN BINARY
well
that's pretty okay i guess i mean it's not my cup of tea but you know, i respect your differences and stuff.
Re: Housepets! Information Thread
I was just kidding
Anyway, maybe I'll start visiting Housepets via the IP address of housepetscomic.com too: http://76.74.255.237 , comic looks this way more interesting![Smile :)](./images/smilies/icon_e_smile.gif)
![Sad :(](./images/smilies/icon_e_sad.gif)
Anyway, maybe I'll start visiting Housepets via the IP address of housepetscomic.com too: http://76.74.255.237 , comic looks this way more interesting
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: Housepets! Information Thread
That doesn't look anywhere near as entertaining as the regular site.Tails++ wrote:http://76.74.255.237
Re: Housepets! Information Thread
It doesn't, however, that IS Housepets' IP address....NoelL wrote:That doesn't look anywhere near as entertaining as the regular site.Tails++ wrote:http://76.74.255.237
Re: Housepets! Information Thread
Link for Tying the Knot is broken, picture has been moved here because Two_Twig is silly: http://i964.photobucket.com/albums/ae12 ... Knot-1.jpg
There may be others, but I am too lazy and/or sleepy to check.
There may be others, but I am too lazy and/or sleepy to check.
![Image](http://i.imgur.com/a5APF.jpg)
![Image](http://i.imgur.com/pZd9Y.jpg)
![Image](http://i.imgur.com/d6ZfG.jpg)
![Image](http://i.imgur.com/D9BL1.png)
Re: Housepets! Information Thread
Actually, its just that one. The reason why the link is broken is because I made some edits to the picture and replaced the old one. I've already sent the new link to Buck, so it should be fixed soon.
Hold still ~I'M PAINTING THE WORLD
----
My Devious account...
SIP. When is the next update coming? When you least expect it
----
My Devious account...
SIP. When is the next update coming? When you least expect it
Re: Housepets! Information Thread
so we passed the 10k mark.
and nobody knows what the 10k post was for historical purposes, or something. i don't know.
...
you guys all suck.
you especially, buck.
and nobody knows what the 10k post was for historical purposes, or something. i don't know.
...
you guys all suck.
you especially, buck.
I was going to make a joke but then I did.
Re: Housepets! Information Thread
Great. The 10,000th post has to do with me getting ripped on for spelling and currency counting.
Of course.
Of course.
Retired RP Character List (Sorry guys)
Richardson Valley: Venison and Ochen
Brookshire Meadows: Trinket
Oasis Towers: Jaxeh and Klack
Richardson Valley: Venison and Ochen
Brookshire Meadows: Trinket
Oasis Towers: Jaxeh and Klack