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Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sat Jan 17, 2015 2:34 am
by Saturn381
128

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sat Jan 17, 2015 9:13 am
by Douglas Collier
130

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sat Jan 17, 2015 2:01 pm
by Saturn381
132

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sat Jan 17, 2015 2:03 pm
by Douglas Collier
134

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sat Jan 17, 2015 2:04 pm
by Saturn381
136

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sat Jan 17, 2015 2:04 pm
by Douglas Collier
138

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sat Jan 17, 2015 11:21 pm
by Saturn381
140

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sat Jan 17, 2015 11:31 pm
by Douglas Collier
142

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 12:18 am
by Saturn381
144

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 2:27 am
by Hlaoroo
0

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 2:40 am
by SergeiTheFox
2

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 3:54 am
by Saturn381
4

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 7:51 am
by Douglas Collier
6

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 9:55 am
by Render
I kn0w, the score isn't ending on 0 at the moment ( :mrgreen: ), but...

---

Hlaoroo had the idea that (for the mods only!) instead of resetting the score to 0 we half the member's score only (rounding up). Just until 10 or below then we go to 0 directly to skip the bits and bobs at the end.

Examples:

126 / 63 / 32 / 16 / 8 / 0 / -20 / -40
211 / 106 / 53 / 27 / 14 / 7 / 0 / -20 / -40

With members in between:
211 / 106 / 108 / 110 / 55 / 28 / 30 / 32 / 34 / 36 / 38 / 40 / 20 / 10 / 0 / -20 / -40

While it is on Member's side still:
-120 / -140 / -160 / -180 / 0 / 2 / 4


What do you think? Would that make the game more fair and fun to play?
(the rest of the rules will remain untouched presently)

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 10:06 am
by Douglas Collier
5

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 12:33 pm
by Render
Douglas Collier wrote:5
You mean 2 because in this game we still have the same rules and this goes back to 0.
But I take your answer as "Yes, I like that."

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 1:41 pm
by Douglas Collier
I'm confused. Half of our score - 6 - would have been 3, and I added two to that to get 5. So, do you reset at zero or half the score, as you said? :?:

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 6:10 pm
by Render
Halving the score is an idea for the next round...

0

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 6:13 pm
by Douglas Collier
2

Maybe round up to the nearest even number?

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 6:32 pm
by Saturn381
4

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 6:46 pm
by Douglas Collier
6

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 7:56 pm
by Render
Douglas Collier wrote:Maybe round up to the nearest even number?
What's wrong with uneven numbers? When you lead, you only add +1...

0

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 8:06 pm
by Saturn381
2

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 8:09 pm
by Douglas Collier
5
I guess you're right! :mrgreen:

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 9:04 pm
by Saturn381
6?

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 9:43 pm
by ArcFlight
8

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 9:45 pm
by CHAOKOCartoons
10

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 10:46 pm
by ArcFlight
12

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 11:08 pm
by Douglas Collier
14

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 11:33 pm
by Saturn381
16

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Sun Jan 18, 2015 11:37 pm
by Douglas Collier
18

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Mon Jan 19, 2015 12:31 am
by SergeiTheFox
20

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Mon Jan 19, 2015 12:51 am
by ArcFlight
22

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Mon Jan 19, 2015 12:58 am
by Saturn381
24

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Mon Jan 19, 2015 2:39 am
by SergeiTheFox
26

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Mon Jan 19, 2015 4:38 am
by Saturn381
28

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Mon Jan 19, 2015 7:59 am
by Render
0

---

What do you others think about this?
Render wrote:Hlaoroo had the idea that (for the mods only!) instead of resetting the score to 0 we half the member's score only (rounding up). Just until 10 or below then we go to 0 directly to skip the bits and bobs at the end.

Examples:

126 / 63 / 32 / 16 / 8 / 0 / -20 / -40
211 / 106 / 53 / 27 / 14 / 7 / 0 / -20 / -40

With members in between:
211 / 106 / 108 / 110 / 55 / 28 / 30 / 32 / 34 / 36 / 38 / 40 / 20 / 10 / 0 / -20 / -40

While it is on Member's side still:
-120 / -140 / -160 / -180 / 0 / 2 / 4


What do you think? Would that make the game more fair and fun to play?
(the rest of the rules will remain untouched presently)

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Wed Jan 21, 2015 4:40 pm
by Saturn381
2?

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Wed Jan 21, 2015 5:45 pm
by SergeiTheFox
4
Render wrote:What do you others think about this?

*Idea and stuff*
I like it; it does seem that it would make the game more fun.

Re: Members vs Mods 3: Keep The Fire Burning

Posted: Wed Jan 21, 2015 7:11 pm
by Saturn381
6