You are a Pokémon, one of the fantastic creatures that wanders this land searching for adventure, and in this world, there are plenty of adventures to have! Here, you will help put together a town, a home for yourself and the guild. This is where you will return to after each of your assignments.
As peaceful as this land is, a lot of Pokémon need your help, and it’s your job to help them. Whether it’s someone looking for their lost heirloom or a Magikarp that needs evacuation from Pidgeot Path, it’s the job of the guild teams to help them in any way they can.
Meanwhile, darkness looms over the tranquil region. Ultra Wormholes of unknown origin threaten to bring worlds crashing together, and the shadow plague spreads like a virus. As the newest branch of the explorer’s guild, and the newest members of the branch, it is up to you to stop to these forces to protect your friends, your families, and everything you’ve worked for.
While the guild members get started with their work of exploring the largely uncharted territory, some Pokémon must stay behind and help build the town. Joining the guild is not a requirement, and if you prefer, you can simply live the life of the locals. Work to keep the town running and post your own jobs for the guild members to accept. If you wish, then live the simple life as one of the locals.
Rules:
Starting Level Limit: Players are permitted to have their character start out at a level no higher than Level 30. This leaves room to grow and prevents players from starting out too overpowered.
Moves: Player Characters are permitted to use any move available to their Pokémon based on level and species. Player Characters may also start out with additional moves if they received them through breeding, however these moves must be specified in the character sheet. TM moves and Tutor moves are not allowed at the start of the game because some of them can get rather OP.
PP: Power Points, or PP, are not kept track of in this game. However, more powerful moves should result in a physical or mental drain that can result in the character temporarily weakening.
Stats: Dynamic stats, which can be calculated here (http://www.psypokes.com/dex/stats.php), are as symbolic as the Static stats in that they aren’t used for actual calculations, but give a general idea of different things in combat such as how much damage one does and how much they take. These stats replace Strength, Endurance, and Agility. Health needs to be included as a symbolic representation of the amount of damage the character can take, even though precise damage is not calculated. As a result of there only being four Static stats, you have 24 points to use between them.
GMs:
Main GM: Gameb9oy
Co-GMs: Legotron123, CyberDragon
Known locations:
Rising Village: The home town of the guild on this continent. Newly formed, many parts of the town are still being constructed.
Atlas Crossing: (WIP)
The template to follow for character creation is as follows:(Sub)Continent of the Wild wrote:This includes a recap and expanded detail on the Rendrock Clan.
~~ Clans ~~
Rendrock Clan
Types: Rock, Fighting, Ground
Lead by: Lycanroc
Diet: Scavengers
Lives in: Renrock's Plateau
Known for: Destructive violence, protection and rescue, trade
Ideology: Laws are limiters to the good a pokémon can do, so no land that has them can truly claim to be good.
Description: The Rendrock clan are bold, protective pokémon, who try their best to keep the clans from destroying one another. Though, doing their best to mediate sometimes can leave them at odds with the other clans, who might see the actions as a push for control over the lands... especially since their intervention isn't always peaceful.
Pokémon of the clan are also known to celebrate bravery and strength, especially for actions that help a great many pokémon in the end. This is part of what makes their presence on the continent so strong, as they end up having many scouts and protectors.
Heatcove Bands
Types: Fire, Steel, Dark
Lead by: Special (Read description)
Diet: Predatory
Lives in: Several areas on Mt. Heatcove
Known for: Hunting visitors
Ideology: The Heatcove Bands are pokémon who reject the idea of sustaining themselves on berries alone, as many pokémon are carnivorous by nature. They believe that for them to be forced to sustain on nothing but berries is unnatural, and thus more cruel than death.
Description: The Heatcove Bands is a collective clan of smaller groups that can often fight with themselves, often for better grounds to survive. The four groups each have their own leader, and unique view.
Vigorhaunt ClanThe Heatcove Bands wrote:The Birr Band are often regarded as the most friendly of the bands, even though they're still somewhat hostile to most outsiders. They're known to have the best location for resources, living near to the base of Heatcove Mountain. This group is lead by Incineroar, a pokémon known for being surprisingly good with kids.
The Brook Band hold an impassive attitude most of the time, though they are of a firm belief of quid pro quo. This makes them easy to negotiate with in favors, or with items such as water, medicine, or tools. They are lead by Houndoom, who is known for ____.
The Bluster Band are a very self-contained group, only looking out for their own needs. However, they don't pay mind outsiders that don't bother them unless the pokémon has something of interest to the assailing pokémon, or the band as a whole. Their unofficial-official leader is Tyranitar, a fierce pokémon known for her cool head.
The Blast Band is a highly aggressive group of pokémon, relentless in their support of the overarching clan's unifying ideal. Their lack of restraint often leads them to bite off more than they can chew, though. Lead by the terrifying Aerodactyl, a pokémon known for ____.
Types: Ghost, Psychic, Dark
Leader: Mismagius
Diet: Special (Read description)
Lives in: Haunted Haven
Known for: High ghost type density
Ideology: A good scare can make one appreciate other emotions more... which, in turn, provide more for them to feast upon.
Description: A clan of well-meaning tricksters, out to scare others in the name of fun—though, to them the benefits are two fold. The diet of ghost types consists of many different things, from dreams, to emotions, or even the very life energy of a pokémon. This strange diet has the side effect of making them disconnected from some of the values of the living, making it easy for the clan to take their antics—well meaning as they may be—too far. This includes going so far as to hurt others. Even when they don't, many don't think to ask before dining on their preferred form of food.
Some of the psychic-types share in this deviation to normal diet, while many of the dark types are just around to join in the good time of some mischief, though both tend to have a little more awareness to the frailty of the living.
Bloomcast Clan
Types: Grass, Bug, Water, Fairy
Leader: Sceptile (Suggestion)
Diet: Varied
Lives in: Growspring Village
Known for: Being hostile to anyone from civilized lands
Ideology: Many legendary pokémon built, shaped, and maintain the world, and so in their footsteps, all should put focus into aiding its growth and production. They view "civilization" as a blaspheme to this end.
Description: While much less dangerous, those of the Bloomcast Clan tend to look down on pokémon from civilizations stone towns and dirt roads. They do their best to help the forest around them grow, only consuming what they need to use all else to grow the forest further and stronger. It is their duty, as living pokémon, to make sure it does.
Reefward Clan
Types: Normal, Fairy, Water
Leader: Milotic (Suggestion)
Diet: Socially acceptable
Lives in: Coralcrest Town
Known for: Being the most welcoming clan to outsiders, hosting a sort of vacation spot away from the other clans.
Ideology: All things are born good, so one must only raise a claw if in protection of one's self or another—else compromise the good of one's self, and risk the good of the other.
Description: A friendly, trusting, and sociable group of pokémon who live on one of the edges of the (Sub)Continent of the Wild. They welcome civilization's pokémon, helping them to enjoy the local area in exchange as a sort of vacation spot in exchange for goods.
Windrove Clan
Types: Electric, Flying, Dragon
Leader: None(?)
Diet: Scavengers
Lives in: As a nomadic group, they don't have a home.
Known for: Travelling, occasional trespassing or theft
Ideology: The legendary pokémon are the ones who made the earth, and thus are the only ones with the right to claim anything on it.
Description: The Windrove clan travel, never really settling in one place. They often leave offerings behind, ranging from food, to items, and sometimes poké. Sometimes they'll show up in civilization, though they never stay long because the buildings and 'this is home' mentality tends to make them uncomfortable.
~~ Relations ~~
Clan views of one another are represented with "+" if they think good of the clan, while "-" is an unfavorable view. Neutral views are represented by "=".
Rendrock Clan's views
Reefward Clan: +
Heatcove Bands: =Vigorhaunt Clan: -
- Birr Band: +
Brook Band: -
Bluster Band: =
Blast Band: -
Bloomcast Clan: =
Windrove Clan: =
Civilization: =
Reefward Clan's views
Rendrock Clan: +
Heatcove Bands: -Vigorhaunt Clan: =
- Birr Band: =
Brook Band: =
Bluster Band: -
Blast Band: --
Bloomcast Clan: +
Windrove Clan: +
Civilization: ++
Heatcove Clan's views
Note: Despite being considered different groups, they tend to have like views of other clans, even if different views of one another.
Reefward Clan: =
Rendrock Clan: =
Vigorhaunt Clan: =
Bloomcast Clan: -
Windrove Clan: =
Civilization: --
Vigorhaunt Clan's viewsContainment Quote wrote: How the Heatcove Bands view each other
Blast Band's views
Birr Band: -
Brook Band: =
Bluster Band: +
Birr Band's views
Brook Band: +
Bluster Band: =
Blast Band: -
Brooke Band's views
Birr Band: =
Bluster Band: +
Blast Band: =
Bluster Band's views
Birr Band: =
Brook Band: -
Blast Band: =
Reefward Clan: +
Heatcove Bands: =Rendrock Clan: +
- Birr Band: =
Brook Band: =
Bluster Band: =
Blast Band: =
Bloomcast Clan: =
Windrove Clan: =
Civilization: =
Windrove Clan's views
Reefward Clan: -
Heatcove Bands: -Vigorhaunt Clan: =
- Birr Band: =
Brook Band: =
Bluster Band: =
Blast Band: -
Bloomcast Clan: +
Rendrock Clan: =
Civilization: -
How civilization views the clans
Reefward Clan: ++
Heatcove Bands: --Vigorhaunt Clan: -
- Birr Band: -
Brook Band: -
Bluster Band: -
Blast Band: ---
Bloomcast Clan: =
Windrove Clan: =
Rendrock Clan: -
~~ Notable Characters ~~
Mismagius, Vigorhaunt's moral compass.
Mismagius tries to keep everyone from taking their efforts to scare visitors too far, protecting pokémon from the more disassociated members of the clan. However, it is a constant, and sometimes tiring job for her alone to maintain.
Known for cheering up many of Vigorhaunt's visitors.
Tutor: ???
Hypno, Vigorhaunt's therapy psychic.
A friendly psychic-type, one of the few who share in the strange diets of the ghost-types, though far more grounded. He works to help the dream eating pokémon in line, though mostly through his friendly disposition.
Known for helping pokémon relax during their visit to Vigorhaunt.
Tutor: ???
Charizard, of Heatcove's Blast Band.
May enjoy a good conversation with any so bold as to approach... or a meal, if it is to their mood. Not ignorant to society, but firmly of the mind of the clan.
Known for being one of few members of the band who might let you go.
Tutor: Possible
Tyranitar, of Heatcove's Bluster Band.
Simply thinks that laws are stupid, that pokémon should be free to live however they choose, and being tough enough to be regarded leader Bluster Band just means that they don't need to stay with another clan where there's expectations put on them. That said, making a meal of a geodude or onyx is not something Tyranitar will have a problem of doing.
Known for being uncaring of any who might approach, only wishing to have a fight worth their time.
Tutor: no
Hippowdon, the Rendrock's surrogate mother.
While Zangoose handles teaching children, Hippowdon handles raising them, especially in cases where parents are too busy with putting aid to the clan, or are simply no longer present for whatever reason. A loving individual who doesn't like to see her "children" come to harm.
Only Rendrock member who is known to have caused grave harm to a pokémon on more than one occasion.
Tutor: Possible
~~ Notable Events ~~
The War of Societies
There was a time when Civilization thought it would be best to force their views upon the clans. However, it is the only time all the clans bound together in recorded history, pushing back the invasion and preserving their way of life.
Great Gathering
Once every two years, the clans come together to celebrate and pay respect to the legendary pokémon who continue to preserve the balance of the world. During this week long event, there are no malicious actions taken by any tribes against one another for fear of causing any of the legendary pokémon to become angered, as it might upset the balance.
Character Name: Guildmaster Hagane
Color: Blue
Type: NPC
Species: Lucario
Age: 38
RP: Pokemon
Appearance: Guildmaster Hagane is a Lucario of basic coloration with a couple of notable differences. While most Lucario have black on their faces and hands, Hagane also has black ears and arms. The spikes on the Guildmaster’s hands are worn and dulled slightly from his years of fighting with his rather intense and high impact fighting style.
Personality: Serious. Hagane is very much no-nonsense when it comes to his leadership and lifestyle. He is actively involved in guild affairs. While he wants guild members to enjoy their work, unlike most guildmasters he puts a great deal of emphasis on duty and responsibility rather than fun. When fighting, Hagane is highly aggressive, striking first and striking hard with such moves as Extreme Speed, Aura Sphere, and Bullet Punch.
Other notes: Hagane unusual coloration and additional moves have to do with his father being a Pangoro. He and his former teammates lead the guild with fairly equal authority, but his authoritative and active approach to leadership lead to him being given the title of Guildmaster. Hagane wears a pendent around his neck that his mother gave him when he evolved. The pendent is fitted with round orange stone with a red and blue swirl running through it.
Ability: Inner Focus (He will always remain focused, never flinching in battle, never distracted when working.)
Special Moves: (moves that result from breeding and non-natural moves learned in-game)
Bullet Punch
Circle Throw
Crunch
Sky Uppercut
Dynamic stats (use this to calculate -> http://www.psypokes.com/dex/stats.php, changes with experience):
Level: 70 (PCs start no higher than 30)
HP: 199
Attack: 180
Defense: 124
Special Attack: 187
Special Defense: 124
Speed: 152
Static stats (24 points):
Perception: 8
Charisma: 5
Intelligence: 6
Luck: 5